Tuesday, November 14, 2017

AL: WOTC Wants Your Thoughts on Adventurers League

With the advent of what is dubbed the fifth edition of Dungeons & Dragons (not going to quibble with that specific), Wizards of the Coast has exhibited a fondness for feedback in the form of surveys. You can't blame Wizards (WOTC). Fourth edition and the GSL's failure could be attributed in part to WotC being within a bubble. WotC asking for feedback most assuredly has broken the bubble and may very well have contributed to fifth edition's success and the advent of DM's Guild. Whenever WotC tinkers with new rules, they release playtest versions and ask for feedback. However, WotC hasn't surveyed one aspect of their business all that much.


Organized Play has not been a focal point for any feedback. Which is odd because the current version of WotC's Organized Play, Adventurers League, probably plays an outsized role in recruiting and retaining gamers. Fear not. As of today, WotC has issued a survey on Organized Play.


Link to the Adventurers League Survey can be found HERE.






Your mileage may vary from mine... The survey does change depending on whether or not you've participated in Adventurers League (AL)...




Filling out the survey, it confirms my belief that Adventurers League only fulfills the minimum of what I want in an RPG. As someone who can't and is unwilling to commit wholeheartedly to a regular gaming environment, Adventurers League at my local game store scratches my gaming itch. However, the framework of the modules and their connection to the hardcover adventures don't satisfy everything I want out of a game. For the most part, modules are too modular and PCs only have a limited impact on the direction of the mod along with limited chances for role-play and character growth. Skyrim is more an open world, which allows for more creativity and use of skills than the average Adventurers League module. I am generalizing of course as not all modules and DMs are equal but within the confines of a survey that's the impression my answers convey. And of course, one does not simply play an AL mod within the allotted time if the group exceeds x number of characters as combat bogs down. While I appreciate combat, I am quite happy with the one combat per game session per module.


If your impressions of Adventurers League differ, cool. If you're like, yeah, you're right, cool. The more who fill out the survey, the merrier. AL isn't perfect; and it does feel like WotC has neglected it too much.  Hope WotC learns much and that this isn't the last Organized Play survey.


Happy Gaming.


Next time.

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