Wednesday, October 30, 2019

Halloween '19: A Winged Necromancer in Avernus





Thought of this idea on Monday; but life got in the way. Details of which are beyond the scope of this blog. This is a sequel blog entry to my blog post on whether to play an aasimar or tiefling during Season 9 of Adventurers League.

I've come to loggerheads over the aasimar PC largely because I can't quite figure out, which Xanathar's sub-class to select for the PC. Right now, there's about five. The diversity of abilities intrigues me especially because I think I can emulate some feat abilities without needing feats. However, we're talking no ability score increases or feats until after 13th level at the earliest. Not much in power level above third level in any single class too. More of a novelty character.

But I digress...

The winged necromancer whose the subject for today is...

A tiefling.

Not just any tiefling though.

A tiefling based on my very first tiefling PC.

My tiefling PC who ran around Sigil fighting Paladins from the Prime when he wasn't attending to the Mortuary as a member of the Dust Men. He also was Specialist Wizard focusing on the study of Necromancy.

Yes, a tiefling Necromancer from the days of AD&D 2E Planescape!

Since Season 9 of Adventurers League is a tie-in to the Descent into Avernus Hardcover Module during which the PCs travel to the first layer of the Nine Hells, I decided it would be a hoot to recreate the old Planescape PC for a story arc that occurs on another plane and utter obscure, to the other players, Planescape references!

Not to mention playing a winged character to boot.

The aasimar concept was winning out though. I really hadn't brushed up on Planescape Cant though. Playing a mere tiefling character felt too generic; and I wasn't sure I wanted to create a single classed necromancer. We're talking five to six levels before the concept can come to life (ha! life!) here. The novelty aasimar concept depends on playing the character during Season 9 too in order to use Xanathar's. Playing a necromancer - even a winged one - isn't too unusual to win the novelty war.

Planescape tieflings didn't have wings./

However, on Monday, the proximity of Halloween must've served as a stroke of inspiration.

He'd be a descendant of my Planescape Tiefling who grew up on the Prime, i.e. Faerun. He'd hold many of the Dust Men beliefs; yet wouldn't be a Dust Men. Like his ancestor, he'd be an evil Necromancer; but a lawful one. Not saying he wouldn't be a member of a faction. Adventurers League mandates faction membership for evil characters. The Zhentarim is the obvious for such a macabre character.

His name or what he's called is: The Mortician.

Like his Dust Men ancestor, The Mortician takes care of the dead. He also holds many of the same Dust Men beliefs such as the True Death. He's a necromancer because necromancy aids his task since animating dead bodies eliminates the need to hire help to move them. The Mortician is much too weak to move them otherwise. The Faction Agent background will be modified to include to the Medicine skill, as he's familiar with anatomy, and alchemical supplies due to knowledge of embalming and the like.

Once The Mortician is high enough in level, he'll employ an army of the animated dead against the fiends from Avernus. Just imagine a group of skeletons or zombies dogpiling one! So what if it's a local's deceased loved one? The Mortician is taking care of the corpse albeit not how they envisioned. He is Lawful Evil after all - and one step closer to True Death.

A mortician of fiendish heritage flying with leathery wings commanding a squad of undead when is about as much a Halloween concept as it gets! Commanding them against fiends from and on Avernus itself is the D&D equivalent of Creature Commandos!

Halloween is tomorrow.

Happy Gaming!


Sunday, October 27, 2019

Halloween '19: The Haunting of Little Rose Orphanage


The following is a work of fiction. A product of a live-action role-playing group playing a game Minds Eye Theater: Werewolf the Apocalypse. Any references to real world people or places is coincidental.

Tom approaches the Sept Leadership: 

*cough* *cough* Here is my accounting of the most recent venture. I will do my best to tell the story to the best of my abilities. (Tom has a zero rating in Performance)

The intrepid and experienced pack returned to the caern just after my meeting with all of you. I had arrived at this place of utmost import because a ghost and my jaggling fox spirit companion told me I should seek it out. First member of the pack I greeted was a lynx by shaking her paw. We gave informal introductions. One of them says 'Are you related to Huckelberry' 

'nope'.

 Everyone gives formal introductions Joe (sept leader, Japanese kitsune) and master of rite mention Little Rose. We were to investigate and deduce how to cleanse.

Jimmy drives avoiding Stratford toward Little Rose going through Marshfield stopping at Thad Chicken in Arpin. The lynx offers a treat to me. It's cat food. 'Uh, no.' Jimmy reaches over while driving grabbing a handful.  While driving through Marshfield the pack doesn't detect anything out of place...  The day has become night by the time we leave Marshfield. Between during Marshfield and Little Rose, we see  a sole house which has a white picket fence on both sides of the house. In fact, the white picket fence is perpendicular to the street and exists on both sides of the road too. No lights. No one outside. The lynx asks Tom, yes I am speaking of myself in the third person and will continue to do so henceforth,  what he thinks.

'Not as experienced as you all so I leave it you?'

 Jimmy continues driving.

We reach a crossroads in Little Rose.
Abandoned Building lit up with sign ' misspelled Academy Orphanage'. Across street field and forest. Across other street is a gas station. 'Just like Spotted Cow' neon purple inside widow of 2 story building. Across is abandoned lot. *Tom's faces scrunches up in recollection* I had seen three separate groups of ghosts by the abandoned orphanage.

'there is a lot of dead people there'

jimmy ' you see dead people?'

 'Maybe... there's 4 or 5 kids, 4 or 5 teenagers, and an old hag'.

Around this time I recollected who the members of the pack are:
 Brad the  black fury cliath galliard is a loremaster
 Jimmy fostern theurge.
Jenny the lynx is adren.
 Then there is Sean Moore.

Upon learning none of them can see the ghosts themselves, Tom mentions a tincture with which group can see ghosts.

Jimmy and Tom go speak with the ghosts. Kids front yard. Teenagers  2nd floor thru windows. Old hag atop roof glowers at me. Speak to the kids in English. No response until they speak to Tom. He doesn't understand. The appearance of the kids little boy slacks, dress shoes, combed over slick black hair. Formal dress code.

 Jimmy '60s or sooner'.

 2 girls wear long dresses with long straight hair. Black and brown hair.
 Jimmy 'hmm 40s to 60s'.

Old hag chiselled nun face. All their clothes are in tatters. 5 kids are happy. Jimmy recalls there was a fire based on research and dilapidated look. Tom sees flashes how it used to look
 Mouths moving. Can't hear words but laughing. We do charades eventually learning can't enter because of the kids. Can't hear the hag due to kids.

I mention at this point that the Tincture requires consecrated grave dirt. Brad mentions cemetary with abandoned catholic cemetary on hwy 153 between Little Rose and Stratford. We ride there. We maintain there graves. Jimmy the horticulturalist identifies weeds which we rip up and toss onto road. Clean plants off graves. Acquire consecrated grave dirt after hour and a half. Need rosemary and ashen bark (which we get from charring bark from an ash tree).

 Tom performs the special Kitsune rite. Create 6 vials of drinkable tincture.

 Everyone else drinks.

 Jimmy doesn't take 1 point of damage from the toxic properties due to his tendency to drink moonshine, i.e. bone gnawer. Everyone heals the damage. Got extra vial. Jenny hacking as we arrive.

 They see dead people.

 Jenny 'she is as mean looking as you claim'.

 Jimmy, Jenny, and Sean with Airt Perception see a haunted castle on path. Don't see kids nor teenagers. Resemble Wicked Witch of West. Skin rotting away. She is holding a book with a cross on it. All 3 of them notices a cross switches direction. Skin darkens grows purple when spin downward. A lightning storm causes flips. Jimmy relays what they saw within the Umbra.

Sean the Get 'I want to take on the guy with the big knife!' Upon hearing Silent Hill references.

 Jenny 'we need to stop her'. But then realizes the ghost children are the problem.

 Tom guesses words phonetically and enters into Google translate. Italian. Eureka we deduce they are Italian immigrants.

The translation  is 'What a bunch of idiots maybe we should kill them,

Tom 'uh oh,'

Translation 'and consume their souls'

 Tom's face grows pale.

  Jimmy Google 'fire kills ghosts'

We realize we must destroy their  bones!

 Jimmy 'should we scout around and see if any graves around?'

Tom digs where lone boy whose acting less than others are. With jenny's aid, dig a foot. The boy retaliates by draining a willpower from Tom. A white energy goes to him and become more solid. Jenny shifts into crinos to defend tom. Jimmy succeeds in using his gift activate major owl spirit. Gracie uses cane to hurl sorcerous fire at the ghost boy, burning the ghost. Sean and brad stand there. Brad tug of wyld to speak with owl spirit. Tom back away from hole while google translate a phrase in Italian. Boy moved toward Tom. The ghost boy repeats his attack on and Tom fails.

Our rage increases.

Jenny 'hey!' Withering Gaze boy. Jimmy commands the owl spirit 'go find the bones for the kid'. Pecks at spot Tom was digging. Moves by boy and owl spirit next to hole. Gracie blasts to the ghost almost to the point of nothingness!

 Sean heads to gas station to get gas... no pumps. Shifts to Crinos. Tears it off. 6' down pool of gas.  Investigates for a siphon and finds a 10' hose and bucket.

 Brad shifts to crinos moves by hole and digs. 3' deep. Tom hops in and haplessly moves dirt.

Our rage increase...

Crinos Brad burn rage to dig faster hits rock. Digs a foot. Jimmy rage digs 6". Jenny hops in digging. Down a foot. Gracie fire blasts and dissipates the ghost. White orb returns to Tom regaining willpower. Jimmy digs and tells owl spirit to keep watch. Removes final 6". Covered in dust. Brad huffs puffs and blows dust away.  Blows dust away but slips and breaks one the bones in his left leg bone! Spurting blood all over. Sean brings gas bucket over to whole. Sighs. Tom sort dust and can't find the bones because of Brad's blood.

Our rage increases...

Jimmy asks Gracie to eat Brad's rage. Jenny searches for bones. Jimmy searches for, finds, and digs out the bone! Gracie eats Brad's rage with Calm the Heart. Consume 2 rage from Brad. Sean grabs bone from Jimmy, sets the bone inside bucket, and sets  ghost's bone ablaze.

Ghost boy doesn't return and those with Airt Perception notices the castle and storm gone. Kids smile and depart. Witch becomes normal. Book becomes bible.

Jimmy offers gnosis chiminage to the owl spirit.

The experienced pack discovers the Orphanage land is for sale. Jenny buys property intent to set up a pet therapy for troubled kids nonprofit.

I hope you find my tale to your liking and serve as a record of the deeds of this esteemed pack. Much thanks for I have much to learn from them.

*End tale and in-character.

I felt my first LARP session in a couple years was perfect Halloween tale even for Werewolf: The Apocalypse as it had all the trappings of an excellent ghost story. This time I decided to strip out the game mechanics although I might include them next time.

Halloween  is four days away!

Happy Gaming and next time!






Friday, October 18, 2019

Halloween 2019: OneBookShelf Jack O'Lanterns Freebies


As I alluded to on Wednesday, it's October.  Halloween blogging season. Unlike years past, no lofty promises this year. If I write a Halloween-themed post, cool. If not, oh well. We'll see how many I churn out. What better way to begin my Halloween blogging than listing my haul from OneBookShelf's (DriveThru RPG, DriveThru Comics, DriveThru Fiction, DM's Guild, Storyteller's Vault) Jack O'Lantern Scavenger Hunt where one on browses thru the site clicking on Halloween themed icons in order to score a freebie?

Note for first time blog visitors: I have taken advantage of OBS's Jack O'Lantern freebies for years now. I've racked up quite the haul, which I rarely if ever read or use. As such, no deep dives. I didn't search through every nook and cranny. Four or five items was my stopping point.  Also, only the icon and the order in which I discovered the freebie will be listed.

On with the listing.

DriveThru RPG -

Witch hat:  Castles & Crusades: Night of Spirits. I got to hand it to Troll Lord Games. When they go in on a promotion, they go all in. This Halloween themed module using the Castles & Crusades rules retails for around $8. Reading the boilerplate makes me want to read and possibly run it.

Jack o'lantern: 5E Halloween Mini Dungeon: Horror of Ochre Grove. A D&D 5E module that's apparently Halloween-themed...

2nd jack o lantern: SEERS & Roebuck Dust Buster of Holding - the fantasy equivalent of the old Sears & Roebuck catalogs, which in this instance features one particular item.

3rd jack o'lantern:  Doomtown Reloaded: Print & Play Demo - The description reads like a card game. I hate when they mix categories...

4th jack o'lantern:  Mothership Players Survival Guide - Did you like the Aliens movies with Xenomorphs and Sigourney Weaver? Well, this rpg emulates it!


DriveThru Comics

Witch hat: Kids on Bikes House On Polar Court

Ghost: Unstoppable Origins #1

Jack o'lantern:  God the Dyslexic Dog v1 (apparently I already own a copy...)

Candy: Death Vigil #1

2nd jack o lantern: vs Stranger Stuff Send in the Clowns Special Edition


DriveThru Fiction

Witch hat: Weird Fiction Megapack 25 Stories From Weird Tales. Can't go wrong with a collection of stories from the old Weird Tales magazine/pulp. The mag that brought us Conan!

Jack o' lantern: Outbreak Undead 2nd edition  Intro Manual. Another cross category offering...

2nd Jack o Lantern: Cabaret of the Grotesque

Ghost: Book of Apex vol 1 of Apex Magazine  (already have). I swear this given away every year...

3rd Jack o Lantern Achtung! Cthulhu Fiction The Trellborg Monstrosities. Like H.P. Lovecraft and the Cthulhu Mythos? Well, here's Cthulhu Mythos stories set across the pond in the UK!


DMs Guild

Ghost: Songs of Aedragad

Jack o'lantern: Curse of the Gumdrop Ooze Revised and Expanded

2nd Ghost: Circle of the Feydark 5e

2nd Jack o Lantern: Dread Domain A Cleric Archetype

Since much of my D&D 5E gaming is Adventurers League, I am unlikely to use any of this. Sigh...


Storyteller's Vault

Bat - Death Vigil #1 (repeat of the DriveThru Comics freebie)

Jack o'lantern -  God Dyslexic Dog volume 1 repeat of the DriveThru Comics Freebie

I really dislike how neither of these pertain to White Wolf Intellectual Property. The DM's Guild freebies seemed to be all D&D-related at least.

Ghost: Bygone Bestiary. Want to use fantastic creatures such as dragons in your World of Darkness game? Well, now you can! I've owned a deadtree version since White Wolf's $6.66 sale. I've been meaning to acquire an ebook copy for years so I could part with my physical copy. Mission accomplished!

Bat - Legacy of Lies a  V20 Dark Ages Jumpstart. Vampire Dark Ages is one of my favorite WOD Vampire settings.

Overall, I'd say I was pleased with this year's offerings.

Next time.

Wednesday, October 16, 2019

Comics Haul 10/16/19



Well, about a month has past and if I want to get to back in the swing of blogging, especially my annual Halloween blog entries, it is now or never. What better way than ceasing my almost two month hiatus from my weekly Comics Haul? Here's what I purchased from my favorite local comics shop of titles released on 10/16/2019.






X-Men #1 Every Mutant Ever Variant cover. I felt getting a cover depicting every mutant once it's combined with the other variants was very cool. While I am buying most the new Hickman-verse X-titles, Fallen Angels is the only title I am not getting. So when I combine the covers, they won't display the entire panorama. Sigh, not like it would be visible in the long or short box anyway...

Wonder Woman Giant 100 Page #1 direct market edition. I prefer the reliability of my comics shop versus hunting down a copy at a big box retailer. Ongoing continuity sagas mean less and less to me; and I love the anthology format. Can't beat 100 pages either.

Savage Sword of Conan #10. Roy Thomas returning to Conan. Alan Davis on art chores. 'Nuff said.





Justice League #34. The Justice League vs the Legion of Doom. The return of the original Justice Society. Plus, Kamandi? Some exciting stuff. One of two in-continuity regular DC on-goings I currently buy and will continue until the end of the year.

Captain America #15. Scourge is back! I am pretty much on the title until Ta-Nehesi Coates's run ends.

Lucifer #13. I decided to give the Sandman Universe titles a stay from being dropped from my pull list until January in part because of John Constantine joining the 'universe'. November or December solicits will be when I finally decide whether to drop Lucifer (the title) or not.






Guardians of the Galaxy #10. Two months until Cates's run ends. I haven't decided if I will get Ewing's run or not. The cover is clickbait. Suppose, did anyone think Rocket was going to die?

Aquaman #53. I am pretty much buying Aquaman at this point because I always retroactively regret when I drop an Aquaman title. The DC Universe service alleviates my reticence somewhat. This is the other DC super hero title I am collecting until the end of the year.

Superman Year One #3. I love John Romita Jr's art. While I don't love it enough to buy his work on Action Comics, a three issue magazine that depicts Frank Miller's interpretation of the Man of Steel's origin fits my pocket book just fine. It would appear this story takes place in Miller's Dark Knight-verse as Wonder Woman hits on Superman and Batman's characterization matches that of Miller's All Star Batman and Robin title. Maybe DC will collect a Miller Omnibus collecting Superman Year One, All Star Batman and Robin, and the Dark Knight Returns/Dark Knight Strikes Again/Dark Knight Master Race trilogy (plus one-shots)? I would buy it.

A light week for me.

Next time.