Well, tomorrow is the next Serenity game session. In this session, our batch of greenhorns will conclude their attempt to escape from prison alive or not. Right now things are mighty hairy for them with two of their number knocked out. Granted, two of the remaining PC's are Fighting Types but one of them is more of a medic than a fighter. Another one is a non-combatant while the other two will be taking their cue from the movie the GAMERS cause the actual players won't be there.
So with some more combat and possible tense negotiating ahead for our wannabe crew, you can say things are looking very shiny for them indeed. Even if they manage to .... become acquainted... with the ship Freedom's Flight, they have to worry about a little security measure they were told about. Why nothing other than patrol boat that blasts uncleared ships out of the sky. Some fancy flying may be needed. Only then will they escape.
Decided I'd shakes up a little bit and include a teaser for the next session. Once again, the session is going to be ran very rules light. Provided the game gets that far, I won't be using the full space ship rules. Just some simple skill rolls. Afterwards, we'll either have finished the module Freedom's Flight or it'll be time for either new characters or game.
Three Dimensions
14 hours ago
1 comment:
Hey Matt. Shoot me an email at cam AT margaretweis DOT com. Thanks. :)
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